Can We add object of SpriteAsset to VBox or HBox?
I have an object of class SpriteAsset. I want to make it visible/invisible at runtime.
As there is no methode like setVisible() for SpriteAsset.
i tried to encapsulate object of SpriteAsset in VBox or HBox so that I can try setVisible() on it.
I found that the code doesn't run when I did
objVBox.addChild(objSpriteAsset);
The code compiles fine.
Any solution to this?
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