Wednesday, April 25, 2012

Xna collision detection 2d

Hi i am trying to write simple game where there is one player and some simple world like trees or some buildings, player can walk having muchine gun and shoot to world object like trees and finally destroy it, view is from the top so i don't need any gravity. Player can hit a lot of bullets and some monster in world can shoot to. SO there can be a lof of bullets in one time on the screen so i need some good tool to make colision detection. Also important is that player can't now walk on other object, like there is a monster and player and they can't exist in the same place (one shouldn't go on another). Can you recoment me some collision detection engine or better I should write it my self?





No comments:

Post a Comment